Students work through a series of guided tasks to create a playable 2D game in Unreal Engine learning about simple animations, health & damage, jumping, collisions, platforming, and more.
Players also learn about creating a user interface for the main menu from a variety of given image assets themed around being a jungle ninja. Ambitious students may want to import their own assets and re-theme the game as a different kind of adventure, such as space, biological or modern combat.
Students are assisted through the learning activities with video guides and written descriptions as they are challenged to assemble the pieces of their game and delve into the visual scripting language of blueprints in unreal engine to create custom behaviour for their player character and enemies.
After completing each core activity, students can complete an extension that offers some additional challenge and can tweak their game with personal modifications